Cyberpunk 2077 launched on December 10, and regardless of the sport receiving typically good evaluations, it has additionally discovered itself as the topic of controversy relating to its quite a few bugs and poor state on last-gen techniques. These criticisms have not escaped the administration at CD Projekt Crimson, as the corporate has reportedly modified the way it awards bonuses to now not issue within the sport’s average review score.
In keeping with Bloomberg’s Jason Schreier, Cyberpunk 2077 inventive director Adam Badowski emailed the event crew to clarify how bonuses have been altering. He admitted that given the “circumstances”–possibly referring to the work-from-home woes the crew has gone through–it wasn’t truthful to tie these bonuses to a evaluation rating.
“We underestimated the lengths and complexity concerned to make this a actuality, and nonetheless you probably did every thing you may to ship an bold, particular sport,” he added.
Nevertheless, it seems the bonus system might nonetheless be controversial, because it apparently makes use of a system that awards tokens to workers that may later be exchanged if the sport hits its targets. However some builders felt this method was encouraging them to work longer hours in an organization that had already found itself in hot water over “crunch,” regardless of pledging not to take action earlier.
Cyberpunk 2077 had already been delayed 3 times earlier than its eventual launch this month. Xbox Sequence X|S and PS5 variations are deliberate, doubtless for 2021, and the sport can wrestle to carry out adequately on older consoles in the mean time. In GameSpot’s Cyberpunk 2077 review, which was primarily based on the PC model, we discovered the technical points “so pervasive that it is unimaginable to disregard.”
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